Hey! I’m Marc André Ueberall from Germany. I was considered production ready and feature complete in October 1976.
I studied computer science and mathematics and I work in game development for the last thirty years. I wrote my first computer game at the age of 6 in 1983 on a Commodore 8 bit machine.
I’ve written technical articles for several game development magazines and worked on engine design for a handfull of game engines.
I’m fluent in C++, C#, x86 and 68k Assembler, Pascal, Basic, GDScript, German, English, French, Italian and somehow also in Latin.